I’m an indie game developer with over 12 years of experience in the gaming industry. Over the years, I’ve worn many hats — from UI/UX Director to Producer and Game Designer — always driven by one goal: to create games that feel alive, engaging, and deeply personal.
I believe that great games come from small teams with big ideas. As the creator of
Tavern Manager Simulator,
Anime Shop Simulator, and
Fish Hunters, I’ve led projects that blend creativity with smart design — games that not only entertain but stay with players long after the credits roll.
Today, I run my own studio,
Dos Ivánes, where we craft playful, offbeat, and unforgettable experiences. We’re not chasing trends — we’re building the kind of games we’d love to play ourselves. Every pixel, every system, every line of dialogue is a reflection of that philosophy.
In addition to developing my own games, I also provide
freelance services for studios and solo developers. I specialize in:
- Unity-based single-player game development
- UX/UI design with a strong focus on player experience
- Game design consulting, from core mechanics to full-system balancing
If you’re looking for someone who understands both the creative and technical side of game development — let’s talk.